![]() The Tic-Tac-Toe game is a 3×3 grid, so the data must be a 3×3 grid by keeping the table. Tic-Tac-Toe is a board game for 2 players. The connections of the four switches are swA, swB, swC and swD, connected to GPIO32, GPIO33, GPIO34 and GPIO35 respectively as shown in Figure 3. The OLED connection uses the SCL of the OLED connected to pin GPIO22 and the SDA of the OLED to pin GPIO21 as Figure 2. haha), there is a BME280 sensor (the humidity part also broken) and the MPU6050 is used to read the movement of the various axes, and has two outputs, the speaker and the OLED. 1 ml4m for testing Tic-Tac-Toe)įrom the first Figure, it can be seen that the ml4m board consists of a JoyStick input, a touch switch, a push switch (because the joystick switch is broken ……. Based on this board, TensorFlow Lite is installed on an ESP32 with a 4MB ROM. ![]() In addition to wanting to see how it can be implemented on other platforms, we used an example with the MicroPython of a board we named ml4m. ![]() ![]() But most of them use Python for teaching because it is easier to explain and write than other languages. I have tried various ways, have searched YouTube, the web and others but it still doesn't work.This article is a collection of examples of Tic-Tac-Toe games that our team uses to teach game development in different languages as appropriate for the group of learners. I hope someone will tell me how how to delete the previous data. I have tried using various methods as shown on YouTube, but I still don't want to lose the previous game data. I want if after using the loop function, the board will be clean, without saving the previous game data. ![]()
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